experchange > vc.* > vc.mfc

Fausto Lopez (07-13-04, 08:06 PM)
Can any body help to figure out why the following code generates the
following errors at compile time, and also any suggestions on how to fix it?

--HRESULT AnsiToUnicode(LPCSTR pszA, LPOLESTR* ppszW) <-- Function
CString m_saveAsFilename; <-- Private variable definition inside class
--CString fullpath = GetDocument()->GetPathName();

-- AnsiToUnicode(m_saveAsFilename,&m_pwBuffer);
-- AnsiToUnicode(fullpath,&m_pwBuffer);

error C2664: 'AnsiToUnicode' : cannot convert parameter 1 from 'class
CString' to 'const char *'
No user-defined-conversion operator available that can perform this
conversion, or the operator cannot be called

Jonathan Wood (07-13-04, 08:27 PM)
Are you compiling with _UNICODE defined?

If so, CString will contain Unicode strings and will only be able to
automatically convert to w_char*.
Relvinian (07-14-04, 06:22 AM)

What this error message is saying is that the compiler can't convert a
CString object to a const char*. You will need to double type-cast the
CString object to get it into a const char* format.



Also note:
If you are compiling the project with _UNICODE defined, CString
automatically uses unicode as the default (could be why you are receiving
this compiler error message). This could cause problems with your
type-casting if you have it so. If you don't have _UNICODE defined, the
double type-cast should work ok for you.


"Fausto Lopez" <fuzzlog2000> wrote in message
Alexander Grigoriev (07-14-04, 06:27 AM)
Don't do those casts. You're just masking the error.

"Relvinian" <m> wrote in message
Relvinian (07-14-04, 06:46 AM)
I wouldn't necessarily do them --- besides, if you watch the "guts", meaning
looking at the assembly, a pointer is a pointer, doesn't matter what type it
is. Just a four-byte value!

But if you know what the data is and are always aware, you'll be ok. Of
course, the better solution is finding out why!

But if you *always* compile for ANSI systems and you are using a CString
object and trying to pass data to a const char*, type casting is just fine.
But the question remains, why are you using CString or trying to pass data
to a const char* function instead of a (possible) w_char* function?


"Alexander Grigoriev" <alegr> wrote in message
GuitarBill (07-14-04, 07:17 AM)
That could be quite a useful debugging tool - if [when] your program crashes
you could just look for these: (LPCSTR)(LPCTSTR) and immediately find where
the problem is.


"Relvinian" <m> wrote in message
Mihai N. (07-14-04, 12:10 PM)
> --CString fullpath = GetDocument()->GetPathName();
> -- AnsiToUnicode(fullpath,&m_pwBuffer);

You try to use the CString as a target for the function.
This does not work.
You should get a buffer big enough (GetBuffer or GetBufferSetLength)
use this as a parameter to your call, then release it
(ReleaseBuffer or ReleaseBufferSetLength)

And you should be carefull that the CString is ANSI.
And with Dev.Studio 6 or older the only way to do this is
to have a non-unicode application.
Alexander Grigoriev (07-14-04, 03:45 PM)
You don't need a cast to get LPCTSTR from CString (other than when passing
it to a printf/Format).

"Relvinian" <m> wrote in message
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